SPLINE
 
Mark

[ SPLINE_THE LINE ]

THROUGHOUT THE HISTORY OF CREATION (ARTISTIC OR OTHERWISE), THE GESTURE COULD BE SUMMARIZED, IN ITS TRACES, TO THE POINT AND THE LINE. IN THE POINT LIES THE ORIGINAL IDEA OF THE DESIGNER. AS FOR THE LINE, IS IT NOT A JUXTAPOSITION OF AN INFINITY OF POINTS? A MOVEMENT OF THE POINT THROUGH ITS ELASTIC STRETCH?

THE LINE IS THE TRACE OF A HAND THAT PLACES A PUNCTUAL IDEA TO STRETCH IT OVER TIME AND SPACE: IT IS BORN "FROM MOVEMENT - AND THIS THROUGH THE ANNIHILATION OF THE SUPREME IMMOBILITY OF THE POINT. HERE OCCURS THE LEAP FROM THE STATIC TO THE DYNAMIC" (KANDINSKY). THE LINE, AT THE FOUNDATION OF THE ITALIAN DISEGNO, BELONGS TO DRAWING, PURPOSE, AND DESIGN ALL AT ONCE. THE LINE, IN ALL ITS MATERIAL AND CONCEPTUAL DIMENSIONS, IS THE STARTING POINT OF SP-LINE.

[ SPLINE_THE SEAT ]
I DREAMED OF A SEAT THAT YOU DON'T SIT ON. A SEAT THAT, RATHER THAN CALLING FOR REST, PROVOKES MOVEMENT - OR AT LEAST EMBODIES IT. I DREAMED OF AN OBJECT TO BE CONTEMPLATED RATHER THAN USED. IN SHORT, A THING. A THING IS SOMETHING. IT'S FUZZY, IT'S VAGUE. IT ESCAPES CATEGORIES. SCULPTURE? DESIGN? IT LEAVES US QUESTIONING, THINKING, AND RETURNS US TO OURSELVES. WHEN OBJECTS NO LONGER SERVE US, THAT'S WHEN THINGS COME TO US AND ASK US QUESTIONS: "WHO AM I? WHAT AM I? WHY? FOR WHAT?" I DREAMED OF AN OBJECT THAT WOULD MATERIALIZE THE ABSTRACT FORMS OF MY THOUGHTS. THROUGH THESE SURFACES AND LINES, I WANTED TO TRANSLATE, TRANSCRIBE: TO SAY. TO SAY IN ORDER TO THINK, NOT TO SAY IN ORDER TO INFLICT, DIRECT OR GUIDE.


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Mark

Mark

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Mark
SPLINE 
MODELS
Mark

[ HUMAN AND MACHINE ]

SPLINE IS THE PRODUCT OF HUMAN'S HAND AND HIS ARM, THE MACHINE. MY INITIAL STROKE IS FIRST AND FOREMOST MY HAND, MY GESTURE, MY HANDWRITING, MY DUCTUS - A TERM USED BY GRAPHOLOGISTS TO DESCRIBE THE WAY (DIRECTION, SPEED AND RHYTHM) IN WHICH LETTERS ARE TRACED. IT WAS THEN THAT THE SOFTWARE APPROPRIATED MY STROKE THROUGH VECTORIZATION: "SPLINE" IS, IN FACT, THE NAME OF A FUNCTION THAT ALLOWS YOU TO DRAW CURVED LINES IN 3D MODELING SOFTWARE. IN THIS WAY, "SPLINE" DIGITIZES AND REPRODUCES A FREE GESTURE. AS IF THE MACHINE WERE PLAYING HUMAN.

FINALLY, IT WAS THE LASER THAT DREW AND ANCHORED MY LINE IN THE MATERIAL THROUGH CUTTING. IT'S THIS ALLIANCE OF ESSENTIAL ELEMENTS - LINE AND FIRE - FILTERED THROUGH TODAY'S TECHNOLOGY, THAT GIVES RISE TO THIS ORGANIC-INDUSTRIAL FORM. IN THESE RUGGED, FIRE-BURNT SLICES, WE FIND THE GREAT HORIZONS. AS IF THE SAME LASER HAD FORGED AND SCULPTED OUR COASTAL CLIFFS AND MOUNTAIN PEAKS; OUR TEMPESTUOUS WAVES AND ROCKY PEAKS. EACH SPLINE IS AT ONCE THE PRODUCT OF A REPETITION ALLOWED BY THE MACHINE, BUT ALSO OF A FINISHING TOUCH BY MYSELF, WHOSE IMPERFECTION REINJECTS ITS UNIQUENESS INTO EACH PIECE.
ITS PRODUCTION IS COUNTED. EACH PIECE IS NUMBERED.


[ PRODUCTS AND VARIANTS ]
  • BLACK
  • STARK ORANGE
  • ELECTRIFIED YELLOW [SLIGHTLY TEXTURED POWDER COATED ALUMINUM]
  • RAWFINED ALUMINUM - SPECKLED & WAXED [AERONAUTICAL WAX THAT PREVENTS TARNISHING AND EXPOSURE TO WATER]
  • UNIQUE ALUMINUM SPLINE - HAND ETCHED INTERIOR & POLISHED EXTERIOR [MICRO CERAMIC & AERONAUTICAL WAX PROTECTION]. ONE WELDED MONOLITIC PIECE

          

A PROJECT AND DESIGN BY J.PAGUET @_PAGUET
  *CUSTOM COLOURS AND SPECIAL PROJECTS AVAILABLE*